Monster Hunter Wilds Releases Hotfix to Address Bugs from Recent Final Fantasy XIV Collaboration
On September 30, 2025, Monster Hunter Wilds announced that it would be implementing a hotfix aimed at addressing some of the known issues introduced with the recent addition of Omega Planetes from the Final Fantasy XIV collaboration.
Here are some of the issues that would be fixed once the update has been deployed:
- Some skill effects, such as the Agitator skill, wear off when drawing Omega Planetes’s enmity.
- When attacking while mounted on Omega Planetes under certain conditions, Omega Planetes or the Seikret does not move to a new area, making it impossible to slay the target in some instances.
- Lagiacrus unintentionally appears at Wounded Hollow even when it has not been slayed during game progression.
- Graphical issues with Omega Planetes’s Rocket Punch where the rocket does not disappear on some occasions.
- When using the Filter Icons option, Cactuar and some endemic life that have not appeared in the locale are unintentionally shown in the list on some occasions.
- When trying to apply a coating while charging with a bow, the coating is not applied in some occasions.
The big one here is Agitator fading away after taking aggro from Omega Planetes, since it’s a very common skill that players like slotting into their armors, as most of the time the monsters will be enraged, and this skill increases the player’s attack and affinity if they’re fighting an enraged monster.
Overall, while the patch notes seem small, the fixes are pretty significant and definitely improve the player’s experience playing the game.
Monster Hunter Wilds recently had a collaboration with Final Fantasy XIV. The event added a bunch of elements such as Chocobos, Cactuars, and even the Pictomancer class, which can deal a lot of damage against the event monster, Omega Planetes.